Core Docs vulfram-core@0.16

Create a 2D stylized mascot character for a game engine called Vulfram.

The character is a digital fox named "Vulfi" (The Frame Fox). He is a futuristic, neon-tech fox with a calm, confident expression.

Scene and composition:

  • Medium shot, focusing on the head and upper body.
  • Dark background, almost black with a subtle purple gradient.
  • The fox slightly turned to the side, looking at the viewer, friendly but powerful.

Design:

  • Clean geometric shapes mixed with soft curves.
  • Big ears forming a subtle "V" shape.
  • Tail partially visible with a blocky, pixel-like shape.

Colors:

  • Main fur colors: deep purple and magenta tones.
  • Use a warm analogous palette of purple → magenta → pink.
  • Neon accents and highlights in bright magenta and soft pink.
  • Eyes glowing with a soft pink/magenta light.

Effects:

  • Light glitch effect: thin horizontal displacement lines across parts of the head or tail.
  • Subtle scanline or pixel-drift effect to suggest frames and rendering.
  • Soft neon glow around the fox, very controlled, not aggressive.

Style:

  • Modern flat/illustrative style with light shading.
  • No background clutter, focus on the character.
  • Must be readable and iconic even at small sizes (like an app icon or Discord avatar).
Documentation Vulfram Core